• Cloth Physics Demo
  • Cloth Physics Demo
  • Cloth Physics Demo

Project Description

This is a simple demo of a soft-body cloth using Verlet Integration, colliding and reacting to a user controlled sphere. This demo also includes rotation, and rotational collision response with spheres. This was coded in C++ using OpenGL with no pre-existing physics libraries or engines. The box that appears around the cloth represents an Axis Aligned Bounding Box that is used for optimization when checking collisions between the cloth and multiple external objects.


  • C++
  • Collision Detection
  • Collision Response
  • OpenGL
  • Physics Springs
  • Verlet Integration

Youtube Demo